EvolutionaryGames: Important Concepts of Evolutionary Game Theory

Evolutionary game theory applies game theory to evolving populations in biology, see e.g. one of the books by Weibull (1994, ISBN:978-0262731218) or by Sandholm (2010, ISBN:978-0262195874) for more details. A comprehensive set of tools to illustrate the core concepts of evolutionary game theory, such as evolutionary stability or various evolutionary dynamics, for teaching and academic research is provided.

Version: 0.1.2
Imports: deSolve (≥ 1.14), geometry (≥ 0.3-6), ggplot2 (≥ 2.2.1), grDevices (≥ 3.2.2), interp (≥ 1.0-29), MASS (≥ 7.3-43), reshape2 (≥ 1.4.2)
Suggests: knitr, rmarkdown, rgl
Published: 2022-08-29
DOI: 10.32614/CRAN.package.EvolutionaryGames
Author: Daniel Gebele [aut, cph], Jochen Staudacher [aut, cre, cph]
Maintainer: Jochen Staudacher <jochen.staudacher at hs-kempten.de>
License: GPL-2
NeedsCompilation: no
CRAN checks: EvolutionaryGames results

Documentation:

Reference manual: EvolutionaryGames.pdf
Vignettes: Using EvolutionaryGames
Using EvolutionaryGames (pdf Version)

Downloads:

Package source: EvolutionaryGames_0.1.2.tar.gz
Windows binaries: r-devel: EvolutionaryGames_0.1.2.zip, r-release: EvolutionaryGames_0.1.2.zip, r-oldrel: EvolutionaryGames_0.1.2.zip
macOS binaries: r-release (arm64): EvolutionaryGames_0.1.2.tgz, r-oldrel (arm64): EvolutionaryGames_0.1.2.tgz, r-release (x86_64): EvolutionaryGames_0.1.2.tgz, r-oldrel (x86_64): EvolutionaryGames_0.1.2.tgz
Old sources: EvolutionaryGames archive

Linking:

Please use the canonical form https://CRAN.R-project.org/package=EvolutionaryGames to link to this page.