RSDK or R SuDoKu is an R package developed for the project of R
programming in the master 1 SSD (Statistiques et sciences des
donnés),faculty of science Montpellier.
The package contains a shiny application that we can play sudoku on
it.
For a full documentation : https://CRAN.R-project.org/package=RSDK
You can install the package from the CRAN
by runing
directly in your console:
install.packages("RSDK")
Or use the installation of the package from github
,
so:
devtools
package. You
can run in the console the following commandinstall.packages("devtools")
devtools
package:library(devtools)
install_github("ELKHMISSI/RSDK")
After installation of package, are you ready to play?
For playing in the shiny application all you need it’s to load the
RSDK
package, and call runSudoku()
function,
run the following in the console:
library(RSDK)
runSudoku()
After launching the application:
Press the start button to start the game
Select a level for the game
Select an empty cell on the grid by clicking on it once, and put a number from 1 to 9 by the keyboard
To remove a value from an edited cell just double clicking on it
Check button to verify the grid after playing
Solution button gives you the grid competly solved.(don’t use it 😈!)
If an edited cell turns red that mean that the value on it is on the wrong place (it’s already on the row or on the column or on the box), and if it has been turns green it means that the value on it not in the row,column or the box
Enjoy!
https://en.wikipedia.org/wiki/Backtracking
The function bt_solver()
in the package use the
algorithm of backtracking to solve the incomplete sudoku grid, and it
returns a list of two element the first one contains the solved grid,
and the second one contains the number of the backtracking, that the
function did to solve the grid. So the difficulty of each grid is
associated to the number of backtracking that the function
bt_solver
did on the resolution of the grid. For
optimization issues we’ve we have choose the median of an array of the
number of backtracking for 100 incomplete grids of the number of gaps,
for example we’ve choose 45 gaps for the “Easy” level,48 gaps for the
“Difficult” level, 51 gaps for the “Hard” level and “54” gaps for the
“Legend” level. And the difficulties are as follow:
“Easy” level:#Backtracking
< 75
“Difficult” level: 76 <#Backtracking
<
260
“Hard” level: 261 <#Backtracking
<
600
“Legend” level: 600 <#Backtracking
Released under MIT by @ELKHMISSI.