terrainr makes it easy to retrieve elevation and base map image tiles for areas of interest within the United States from the National Map family of APIs, and then process that data into larger, joined images or crop it into tiles that can be imported into the Unity 3D rendering engine.
There are three main utilities provided by terrainr. First, users are
able to download data from the National Map via the
get_tiles
function, downloading data tiles for the area
represented by an sf
or Raster
object:
library(terrainr)
library(sf)
<- tmaptools::geocode_OSM("Hyampom California")$coords
location_of_interest
<- data.frame(
location_of_interest x = location_of_interest[["x"]],
y = location_of_interest[["y"]]
)
<- st_as_sf(
location_of_interest
location_of_interest, coords = c("x", "y"),
crs = 4326
)
<- set_bbox_side_length(location_of_interest, 8000)
location_of_interest
<- get_tiles(location_of_interest,
output_tiles services = c("elevation", "ortho"),
resolution = 30 # pixel side length in meters
)
Once downloaded, these images are in standard GeoTIFF or PNG formats and can be used as expected with other utilities:
::plot(raster::raster(output_tiles[["elevation"]][[1]])) raster
::plotRGB(raster::brick(output_tiles[["ortho"]][[1]]), scale = 1) raster
Finally, terrainr helps you visualize this data, both natively in R
via the new geom_spatial_rgb
geom:
library(ggplot2)
ggplot() +
geom_spatial_rgb(data = output_tiles[["ortho"]],
aes(x = x, y = y, r = red, g = green, b = blue)) +
coord_sf(crs = 4326) +
theme_void()
As well as with the Unity 3D rendering engine, allowing you to fly or walk through your downloaded data sets in 3D and VR:
with_progress( # When not specifying resolution, default is 1m pixels
<- get_tiles(location_of_interest,
output_tiles services = c("elevation", "ortho"))
)
<- merge_rasters(output_tiles[["elevation"]],
merged_dem tempfile(fileext = ".tif"))
<- merge_rasters(output_tiles[["ortho"]],
merged_ortho tempfile(fileext = ".tif"))
make_manifest(output_tiles$elevation,
$ortho) output_tiles
We can then import these tiles to Unity (following the Import Vignette) to create:
The more time intensive processing steps can all be monitored via the progressr package, so you’ll be more confident that your computer is still churning along and not just stalled out. For more information, check out the introductory vignette and the guide to importing your data into Unity!
The United States Geological Survey provides guidelines for citing
USGS data products (as downloaded from get_tiles
) at https://www.usgs.gov/faqs/how-should-i-cite-datasets-and-services-national-map
.
To cite terrainr in publications please use:
Mahoney, M. J., Beier, C. M., and Ackerman, A. C., (2022). terrainr: An R package for creating immersive virtual environments. Journal of Open Source Software, 7(69), 4060, https://doi.org/10.21105/joss.04060
A BibTeX entry for LaTeX users is:
@Article{,
year = {2022},
publisher = {The Open Journal},
volume = {7},
number = {69},
pages = {4060},
author = {Michael J. Mahoney and Colin M. Beier and Aidan C. Ackerman},
title = {{terrainr}: An R package for creating immersive virtual environments},
journal = {Journal of Open Source Software},
doi = {10.21105/joss.04060},
url = {https://doi.org/10.21105/joss.04060},
}
The following datasets can currently be downloaded using
get_tiles
or hit_national_map_api
:
(All descriptions above taken from the National Map API descriptions.)
Note that sometimes these resources go offline, for reasons unrelated to anything in this package. You can see the current status of these resources at this link.
You can install terrainr from CRAN via:
install.packages("terrainr")
Or, if you want the newest patches and features, you can install the development version of terrainr from GitHub with:
# install.packages("devtools")
::install_github("ropensci/terrainr") devtools
Be aware that the development version is not stable, and features that haven’t been published on CRAN may change at any time!
Please note that this package is released with a Contributor Code of Conduct. By contributing to this project, you agree to abide by its terms.