# coyote: CGCONTAINER__DEFINE

- coyote/Utilities
- [Source code]

Description

      A modified IDL container with properties needed for Coyote Graphics routines.

Categories

      Obejct Programming, Utility

Author

      FANNING SOFTWARE CONSULTING::
       David W. Fanning
       1645 Sheely Drive
       Fort Collins, CO 80526 USA
       Phone: 970-221-0438
       E-mail: david@idlcoyote.com
       Coyote's Guide to IDL Programming: http://www.idlcoyote.com

History

      Change History::
         Written, by David W. Fanning, 7 November 2011.
         Modified the SetProperty and GetProperty method to indicate errors if
            extra keywords reach them. 3 Nov 2012. DWF.

Copyright

      Copyright (c) 2011, Fanning Software Consulting, Inc.
      e object initialization method.

Keywords

      name: in, optional, type=string, default=selected by cgContainer.
         Use this keyword to name the object. Names are often used to select objects in
         program code.
      uvalue: in, optional, type=any, default=none
         A storage space for storing any kind of IDL variable of importance to the user.
      _ref_extra: in, optional
         Any superclass keyword can be set here.
      s is the clean-up routine for the object.
      s is the class definition module. Structures used to manipulate
       projection and map datum information are also created here.

Params

      class: out, optional, type=structure
         Occasionally, it is useful to have an object class definition as
         a structure variable. Using this output keyword will allow that.