# Uses of Class
javax.sound.sampled.LineUnavailableException

Packages that use LineUnavailableException
Package
Description
javax.sound.sampled
Provides interfaces and classes for capture, processing, and playback of sampled audio data.

## Uses of LineUnavailableException in javax.sound.sampled

Methods in javax.sound.sampled that throw LineUnavailableException
Modifier and Type
Method
Description
`static Clip`
AudioSystem.`getClip()`
Obtains a clip that can be used for playing back an audio file or an audio stream.
`static Clip`
AudioSystem.`getClip(Mixer.Info mixerInfo)`
Obtains a clip from the specified mixer that can be used for playing back an audio file or an audio stream.
`static Line`
AudioSystem.`getLine(Line.Info info)`
Obtains a line that matches the description in the specified `Line.Info` object.
`Line`
Mixer.`getLine(Line.Info info)`
Obtains a line that is available for use and that matches the description in the specified `Line.Info` object.
`static SourceDataLine`
AudioSystem.`getSourceDataLine(AudioFormat format)`
Obtains a source data line that can be used for playing back audio data in the format specified by the `AudioFormat` object.
`static SourceDataLine`
AudioSystem.`getSourceDataLine(AudioFormat format, Mixer.Info mixerinfo)`
Obtains a source data line that can be used for playing back audio data in the format specified by the `AudioFormat` object, provided by the mixer specified by the `Mixer.Info` object.
`static TargetDataLine`
AudioSystem.`getTargetDataLine(AudioFormat format)`
Obtains a target data line that can be used for recording audio data in the format specified by the `AudioFormat` object.
`static TargetDataLine`
AudioSystem.`getTargetDataLine(AudioFormat format, Mixer.Info mixerinfo)`
Obtains a target data line that can be used for recording audio data in the format specified by the `AudioFormat` object, provided by the mixer specified by the `Mixer.Info` object.
`void`
Clip.`open(AudioFormat format, byte[] data, int offset, int bufferSize)`
Opens the clip, meaning that it should acquire any required system resources and become operational.
`void`
Clip.`open(AudioInputStream stream)`
Opens the clip with the format and audio data present in the provided audio input stream.
`void`
Line.`open()`
Opens the line, indicating that it should acquire any required system resources and become operational.
`void`
SourceDataLine.`open(AudioFormat format)`
Opens the line with the specified format, causing the line to acquire any required system resources and become operational.
`void`
SourceDataLine.`open(AudioFormat format, int bufferSize)`
Opens the line with the specified format and suggested buffer size, causing the line to acquire any required system resources and become operational.
`void`
TargetDataLine.`open(AudioFormat format)`
Opens the line with the specified format, causing the line to acquire any required system resources and become operational.
`void`
TargetDataLine.`open(AudioFormat format, int bufferSize)`
Opens the line with the specified format and requested buffer size, causing the line to acquire any required system resources and become operational.